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Swamp Margrave

(image)

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Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Information

Advances from: Swamp Guard
Advances to:
Cost: 60
HP: 60
Movement: 4
XP: 150
Level: 3
Alignment: chaotic
IDSwamp Margrave
Abilities: steadfast

Attacks (damage - count)

(image)axe
melee
12 - 2
blade
(image)shield
melee
16 - 1
impact
slows

Resistances

(icon) blade30% (icon) pierce40%
(icon) impact20% (icon) fire-30%
(icon) cold-30% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle260%
(icon) Cave430%
(icon) Coastal Reef270%
(icon) Deep Water160%
(icon) Flat220%
(icon) Forest340%
(icon) Frozen240%
(icon) Hills340%
(icon) Mountains440%
(icon) Mushroom Grove340%
(icon) Sand160%
(icon) Shallow Water170%
(icon) Swamp170%
(icon) Unwalkable9950%
(icon) Village260%